![]() You won't get far using only default gear or Blue Star 2. We have greatly changed a lot of the unviable gears and characters to create a diverse meta for competitive play. They tend to analyze any and all matches/runs that get posted. Posting your gameplay in #□megalo-station or #⏰speedruns is a particularly great place to get eyes on you, because we house some of the greatest racers to ever ride an extreme gear. We do this because we love seeing people improve and having more competition. There is a #□competitive-discussion channel in our discord server where top speedrunners and competitive players freely hand out information/advice. Q) How do I get into the competitive scene?Ī) Step one would be to join the discord server. ![]() Be clear, be concise, use screenshots of any error messages. We will not spoon-feed you the information that we already provide in the introduction channels. If you have a question that is answered in the introduction channels, we will direct you there. ![]() Failing to follow the simple instructions to get the most accessible emulator in the world up and running is usually a result of not reading said instructions. Q) I followed the instructions to install but I'm still having issues, where and how do I ask for help?Ī) Head to the #tech-support channel in the discord server. or you can not bother anyone, put your hands on your keyboard, and Google it. If you need additional help, head to #□tech-support. Things that seem to work are underclocking the game to 40%, disabling V-Sync, running the game at native resolution without anti-aliasing, reducing audio latency, compiling shaders before starting, checking Asynchronous (Skip Drawing), Skip EFB Access from CPU, etc. If you have an i3/equivalent or lower, you will have to fiddle around with your configuration settings. If you have a really good computer like an i5/equivalent or higher, it should run at 60fps without fail. What do I do?Ī) Depends on your computer. Q) My game is running slowly/the game is not displaying a visual correctly. You can also go into Config -> General -> Auto Update Settings and click Dev, so that whenever you open Dolphin, it will let you know when an update is available. If you have the dev build and need to update, look within the program, go to Help -> Check Updates. ![]() We urge players to use the latest DevBuild, which is pinned in #□netplay⚔. Slippi, FasterMelee, DevBuild, and the stable build. Secondly, and the most common reason, you and the host have completely different versions of Dolphin. If you don't and it prompts you otherwise, try resetting traversal settings, or try switching to direct connection instead. Firstly, do not have another netplay window open. If you’ve got the hardware, though, you should definitely take this demo for a spin! You can check it out here.Q) Why aren't I able to connect to the Netplay Host?Ī) There are actually a few things, so let's start from the basics. Unfortunately, it is not terribly well-optimized for lower tier computers like my GPD Win 3, even on low settings, though I was able to get it running on my 1080ti-powered desktop! Unless you have a decently beefy set-up, you probably won’t be able to play this yourself right now. The courses are a blast, naturally, and the Mario & Sonic downhill dream course works pretty well with Riders mechanics!Īs I said earlier, Riders X is a visual stunner. On top of those, there is also a test course. One other is the Dream Racing course from Mario & Sonic 2020. The demo has four courses, three of which are taken from the original Sonic Riders. ![]() As near as I can tell, that’s all in Riders X, and implemented well. Knuckles can break through obstacle, Tails can use flight rings, and Sonic…well, he’s supposed to be able to grind on rails, but I should admit I could never figure out how to do that properly. Riders X has speed, power, and flight characters, and just like in the original game, certain elements of a course can only be utilized by one of these character types. Certain elements, like riding the wake of other racers, aren’t in the demo since time attack doesn’t have them. You take tight turns by drifting, and you get a speed boost upon releasing the drift button, which also eats into your gauge. Rings can level up that gauge over the course of the race. Your board runs on a limited air gauge that can be depleted with boosts and refilled at refill stations and through randomized ring boxes. Mechanically, Riders X feels very accurate to what I remember from my time with the first game. Only the time attack, 4 courses, and four characters are currently available, but already it’s easy to tell that this is a faithful recreation of the mechanics of the original. The characters and the courses all have a gorgeous, high-poly HD makeover. Sonic Riders X is essentially a from-the-ground-up remake of the original Sonic Riders and Zero Gravity. ![]()
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